Aims and Fit of Module
This module aims to allow the student to:
Negotiate a senior role within a major piece of project work and cement their knowledge of their craft by working toward the completion of a project based within the entertainment industries.
Manage advanced safe and healthy practices.
Reflect on their role within the project and offer a clear and concise evaluation of their skills.
Research and evidence a developed understanding of their craft skills.
A. Demonstrate a professional level of technical competence in a specialist area to realise a short project.
B. Demonstrate the ability to work both autonomously and collaboratively in a prominent role within a project based environment.
C. Deliver an advanced level of creative output in a specialist role to allow the completion of a project.
D. Critically evaluate practice by placing it in a reflective, historical and conceptual framework.
Method of teaching and learning
The teaching sessions are divided into a number of components.
A series of lectures will provide the provide the historical and conceptual background to understand the project parameters
The practical workshops will focus on practical techniques and grammar from a professional discipline stand point, effective team management within a project environment and advanced application of skills within practical exercises and project tests.
Seminars will focus on reviewing work in progress.