Aims and Fit of Module
To enable students to take a systematic approach to the specification, implementation, and evaluation of user interfaces in contemporary computing systems.
Learning outcomes
A. Recognize the issues involved in designing computer systems for people including an understanding of the relevant legal, social, ethical and professional issues.
B. Demonstrate an understanding of the basic formal methods and techniques for interaction design.
C. Develop technical skills required for the implementation of interactive systems.
D. Critically evaluate interactive systems.
E. Demonstrate an understanding of the methods and issues involved in deploying interactive systems to meet business goals.
Method of teaching and learning
• Lectures. To introduce students to the academic content and practical skills which are the subject of the module. Students will be expected to attend two hours of formal lectures each week.
• Seminars. To allow students to practice skills learnt from the lectures and to work on assignments. Students will be expected to participate in two hour of supervised seminar in a computer lab each week.
• Private study. To provide time for reflection and consideration of lecture material and background reading. Students will be expected to devote approximately seven hours of unsupervised time to private study.
• Continuous assessment will be used to test to which extent practical skills have been learnt.
• A written examination at the end of the module will assess the academic achievement of students