Module Catalogues, Xi'an Jiaotong-Liverpool University   
Module Code: COM407
Module Title: Interactive and Emerging Technologies
Module Level: Level 4
Module Credits: 5.00
Academic Year: 2020/21
Semester: SEM1/SEM1
Originating Department: School of Film and TV Arts
Pre-requisites: N/A
This module will expose students to a range of theories and practices of interactive and emerging media and communication technologies. Surveying the literature on these media, their history, contemporary developments and the multiple uses of interactive and emerging technologies, the module will analyse the insertions of these technologies into cultural, artistic, ecological, and political milieus while examining the very specific social topographies which have been crafted, reconstructed, and created through these innovations. As such, the module's importance to the course lies in its topicalisation of the need for analysis in a rapidly changing and technology driven media world
Learning outcomes 
A Develop a critical understanding of historical technological innovations to include understanding how technological advancements have informed particular aspects of social change.

B Identify and explain contemporary interactive and emerging media technologies and gain insight into the complexities of how social, political and cultural forces have informed technological innovations since the mid twentieth century.

C Carry out critical assessments of the role temporality plays in contemporary interactive technologies.

D Interpret theories of interactive and emergent medias and the interstitial spaces they occupy within socio-cultural, political, ecological and artistic environments.

E Infer how these technologies affect older and legacy forms of media.

F Reproduce and contrast the various modalities through which these interactive technologies inflect cultural, social, and political dialogues through performative, artistic and literary practices and how they are likewise informed by these practices.

Method of teaching and learning 
Readings and discussions of pertinent texts addressing key themes from the module; assessments of visual materials, writing of texts and creative pieces, seminar discussions, student oral presentations, and research papers; guest lecturers of digital media practitioners.
The syllabus will typically focus on the following themes:

The module will investigate virtuality in hypertext and hypermedia and continue on to specific contemporary formats of social media. This will be achieved by a number of key topics such as the analysis of particular installation media and art, theatre, and dance; it will put emphasis on the recent integration of media, performance art and spectatorship; it will thematise virtual communities and hypertrophic subjectivity; scrutinise selves and networks; assess recent changes in privacy and internet security; it will locate online activism and collectives;

In the light of determinism and constructivism; it will discuss interactive media and education;

and the relationship between nanotechnology and somatic media. Lastly, it will bring these topics together in order to allow students to identify the pivotal social changes due to pervasive digitalisation.
Delivery Hours  
Lectures Seminars Tutorials Lab/Prcaticals Fieldwork / Placement Other(Private study) Total
Hours/Semester   39        111  150 


Sequence Method % of Final Mark
1 Oral Presentation 15.00
2 Position Paper 15.00
3 Research Paper 70.00
1 Oral Presentation 15.00
2 Position Paper 15.00
3 Research Paper 70.00

Module Catalogue generated from SITS CUT-OFF: 6/5/2020 9:40:44 PM