Module Catalogues, Xi'an Jiaotong-Liverpool University   
Module Code: CSE404
Module Title: Interactive Systems
Module Level: Level 4
Module Credits: 5.00
Academic Year: 2019/20
Semester: SEM1
Originating Department: Computer Science and Software Engineering
Pre-requisites: N/A
This module prepares and enables students to design, implement and evaluate computer interfaces to make them accessible, effective and easy to use. Students will acquire the skills needed for developing useful and usable user-centred interfaces through the systematic applications of models and techniques employed in human-computer interaction and closely related fields such as interaction design and ergonomics.

A good understanding of the principles of human-computer interaction (HCI) is crucial for the successful development of interactive computer applications. This optional module provides the students with an opportunity to study and apply HCI knowledge and skills as part of their programme. The module is shared by MRes Computer Science, MSc Applied Informatics, MSc Social and MSc Financial Computing.

Learning outcomes 
A Gain in-depth knowledge of the current research issues in the development of interactive systems, the capabilities and limitations of users, and effective methodologies for the design of useful and usable human-computer interfaces;

B Gain systematic understanding of the key techniques and methods for interface design, evaluation and analysis;

C Demonstrate an ability to critically analyse and evaluate real-world interactive systems;

D Be able to undertake requirements analysis as well as to complete the design, development and evaluation of a prototype interactive system;

E Be able to demonstrate strong teamwork skills by contributing to a small-scale development project.

Method of teaching and learning 

The assessment consists of coursework and a written exam. The coursework contains two parts: a critical evaluation of an existing system and a group project to develop a new prototype system. The written exam evaluates the students’ critical understanding of the theory components of the module.
1. Lectures 1-4 (4 lectures). Introduction to Interactive Systems and Human-Computer Interaction, including the goals and objectives of the course, an overview of HCI and closely related areas such as interaction design and ergonomics, together with a brief overview of effective team working focusing on decision-making and consultation.

2. Lectures 5-12 (8 lectures). Understanding the User and Models of user interaction, including human vision, hearing, memory, and information processing systems, as well as a summary of users’ limitations and capabilities.

3. Lectures 13-18 (6 lectures). Design and prototyping techniques for interactive systems, including requirements gathering and design methodologies such as paper prototyping and storyboarding.

4. Lectures 19-24 (6 lectures). Implementation issues of interactive systems, including input and output modalities, visualisation, interaction paradigms, and accessibility.

5. Lectures 25-30 (6 lectures): Usability evaluation, data analysis, and presentation, including designing and conducting experiments, data collection and analysis, and presentation of results.

6. Lectures 31-36 (6 lectures): Current research and development in HCI and related fields, including an overview of current developments and research into new and emergent interactive systems and paradigms such as augmented reality and ubiquitous computing.

7. Lectures 37-39 (3 lectures): Revision

Delivery Hours  
Lectures Seminars Tutorials Lab/Prcaticals Fieldwork / Placement Other(Private study) Total


Sequence Method % of Final Mark
1 (1) Written Report (1000 Words 15%) And (2) Group Project With A Written Report (1500-2500 Words 30%) 45.00
2 Written Exam 55.00

Module Catalogue generated from SITS CUT-OFF: 8/16/2020 3:36:23 AM