Module Catalogues, Xi'an Jiaotong-Liverpool University   
 
Module Code: IND101
Module Title: Studio: Human Needs
Module Level: Level 1
Module Credits: 5.00
Academic Year: 2019/20
Semester: SEM1
Originating Department: Industrial Design
Pre-requisites: N/A
   
Aims
The course aims to introduce the basic design studio concepts and practices to industrial design students. Directly or indirectly, products are designed and produced to satisfy human needs. Students are expected to work individually as well as in team in order to experience a typical product development cycle, from identifying latent user needs, to generating appropriate solutions with respect to scales and proportions of the human body, to prototyping and user evaluation, and finally to design iterations. Students will be guided to follow a basic user research methodology in developing their competence in basic user research, visualization, prototyping, and oral presentation.
Learning outcomes 
A. Identify and explain basic user-centered design principles

B. Perform basic user research and competitor analysis

C. Interpret basic user/customer needs and translate them into design requirements

D. Explore basic methods and techniques of representation within the design process

E. Illustrate proper user evaluation techniques for testing prototypes

Method of teaching and learning 
This is a studio module. Under tutorial supervision, and enhanced by lectures and other inputs of academic staff, small student groups work together to address a design brief that raises creative challenges pertaining to the issues raised in the module title.
Syllabus 
Students are required to engage in user-centered research and design, and to present their developing design work in design review outside of their tutorial groups, enabling wider peer and staff feedback on their proposals. In addition, students are expected to conduct their own research into relevant materials, technology and precedents - for discussion and development in subsequent group tutorials. Students are offered, and encouraged to utilise hand drawing and CAD tools and model making and to develop a self-paced work ethic of which studio tutorials and design reviews are key elements. Degrees of speculation and practicability are to be negotiated with academic staff on a group-by-group basis. The level of quality achieved in the groups' design outcomes is as important as demonstrably creative, rigorous and self-critical design development processes.


Indicative content

• User-centered field research methods including user surveys and user observation

• Concept generation, selection and design evaluation

• Model making: materials, tools, and techniques

• Prototype evaluation

Delivery Hours  
Lectures Seminars Tutorials Lab/Prcaticals Fieldwork / Placement Other(Private study) Total
Hours/Semester 13    52      85  150 

Assessment

Sequence Method % of Final Mark
1 Individual And Group Assignments 40.00
2 Presentations 30.00
3 Final Report 30.00

Module Catalogue generated from SITS CUT-OFF: 8/22/2019 5:39:43 PM