Module Catalogues, Xi'an Jiaotong-Liverpool University   
Module Code: IND118
Module Title: Introduction to Human Computer Interaction
Module Level: Level 1
Module Credits: 5.00
Academic Year: 2019/20
Semester: SEM2
Originating Department: Architecture and Design
Pre-requisites: N/A
The module aims to introduce design students to the fundamental knowledge and practices of human-computer-interaction (HCI) in contemporary computing systems and mobile devices.
Learning outcomes 
A Identify the various aspects when designing human-computer-interfaces for people

B Interpret and translate design requirements from user scenarios and use cases

C Apply basic formal methods and techniques for interaction design

D Verify the usability of interactive systems

Method of teaching and learning 
Lectures will introduce students to the academic content and practical skills which are the subject of the module, while computer practicals will allow students to practice those skills. In addition, students will be expected to devote approximately 13 hours of unsupervised time to work in the computer lab and for private study. Time in the computer lab will be devoted to work on assignments. Private study will provide time for reflection and consideration of lecture material and background reading. Continuous assessment will be used to assess a student progress in the module.

• Web programming and User Interface (UI) prototyping tools, HTML/XHTML (hyperlinks, lists, tables, frames, forms, colours, images, CSS, design principles, validation)

• Introduction to HCI Motivation; Human-centered development and evaluation; human performance models (perception, movement, cognition; culture, communication, organisations); accommodating human diversity.

• Web usability and the works (research) of Shneiderman and Nielsen.

• Interaction styles, Fitt's law (function/key based, menu based, fill-in forms, command languages, natural language, iconic languages, direct manipulation, voice-based interaction); choosing interaction styles and interaction techniques;

• HCI aspects of screen design and beyond (layout, colour, fonts, labelling; presentation and visualisation of information, representation, metaphor);

• Multi-modal interaction (graphics, sound, and haptics)

• Unified Modelling Language
Delivery Hours  
Lectures Seminars Tutorials Lab/Prcaticals Fieldwork / Placement Other(Private study) Total
Hours/Semester 26  13    13    98  150 


Sequence Method % of Final Mark
1 Assignments And Quizzes 40.00
2 Presentations 30.00
3 Design Portfolio 30.00

Module Catalogue generated from SITS CUT-OFF: 12/8/2019 2:46:18 AM