The course aims to introduce the basic design studio concepts and practices to industrial design students. Directly or indirectly, products are designed and produced to satisfy human needs. Students are expected to work individually as well as in team in order to experience a typical product development cycle, from identifying latent user needs, to generating appropriate solutions with respect to scales and proportions of the human body, to prototyping and user evaluation, and finally to design iterations. Students will be guided to follow a basic user research methodology in developing their competence in basic user research, visualization, prototyping, and oral presentation.
A. Identify and explain basic user-centered design principles
B. Perform basic user research and competitor analysis
C. Interpret basic user/customer needs and translate them into design requirements
D. Explore basic methods and techniques of representation within the design process
E. Illustrate proper user evaluation techniques for testing prototypes
This is a studio module. Under tutorial supervision, and enhanced by lectures and other inputs of academic staff, small student groups work together to address a design brief that raises creative challenges pertaining to the issues raised in the module title.