The aim of this Year 1 module is to prepare students for study on the BA Arts Technology and Entertainment programme. The module teaches students about the basic concepts students need to follow the Entrepreneur degree in Arts, Technology, and Entertainment showing the link between the three different elements. The module provides students with a broad perspective on these concepts and introduces a number of aspects that will be developed as the degree progresses, promoting the transferability of creative skills, thought and collaboration in a creative presentation context.
A. Analyse the interrelationships between arts, culture and technology using relevant concepts and examples, and explain how these relationships shape contemporary creative practice. B. Select and apply appropriate technological tools and methods to produce a coherent creative outcome, and justify these choices in relation to its intended purpose and audience. C. Analyse a creative problem and develop, test and communicate a reasoned solution, demonstrating iterative problem-solving and critical reflection.
The module will be delivered in a combination of lectures, seminars and labs/practicals. In addition to the time of classes, students will be expected to devote the unsupervised time to private study of course material and to the project based assessment.
The module will follow an academic literacies approach and some seminars may be co-taught by staff from the English Language Centre, who will use activities to further develop the English language skills of students within the context of the module.